Secondary research is the analysis, interpretation, and evaluation of someone else’s primary source of work. Secondary research can consist of books, journals, and websites, which you can reference from; photos, which you can interpret from and use for your idea generation, even if you use them in your final product or not; audio material, which can consist of audio recorded interviews, presentations, and conferences; interviews, that do not include yourself, and you can use transcripts, audio, and feedback from the interviews that you are researching from; and published statistics, where you can find out how many people prefer certain styles of trailers and videos over others.
For my secondary research, I used some shots from a storyboard design that was given to us by Craig Downey; however I only used a few. This rest of the shots in the storyboard are my own. Also I used sources from the internet to give myself ideas for my storyboard, however I didn’t really use the ideas that I found, because they didn’t fit in well with my storyboard. I also used images from the internet for my digital moodboard, mainly images of BF109e and HO229 planes, and World War II warships, because they were relevant to the theme of my game trailer.
For my secondary research, I used some shots from a storyboard design that was given to us by Craig Downey; however I only used a few. This rest of the shots in the storyboard are my own. Also I used sources from the internet to give myself ideas for my storyboard, however I didn’t really use the ideas that I found, because they didn’t fit in well with my storyboard. I also used images from the internet for my digital moodboard, mainly images of BF109e and HO229 planes, and World War II warships, because they were relevant to the theme of my game trailer.
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